We updated the game! You won't believe the 4th change we did! ๐ฎ
FIXING AND OPTIMIZING!
Hey everyone! As you all must've noticed, we've been VERY BUSY showing up in the Future of Play Showcase, OTK Games Expo and the PC Gaming Show! This means, a TON of new players, so we had to stop and work on dusting up some cobwebs and making the game easier to run on slower machines. So this update focus on this! But rest assured! We're working on some cooool new features!
Features
New Air Gear UI!
We brushed up the UI for the Air Gear, now it has its proper place and has a charger count as well as a very nice VFX to indicate when it's ready to use!
Map Changes!
We changed a bit of the map (near the mountains) to make the flow more smooth and reduce the amount of invisible walls.
Upgrade Toast!
When you get a new upgrade you'll get a notification at the bottom of the HUD showing which upgrade you got. You know... in case you forgot.
Optimizations!
A ton of optimizations were made, it mostly impact lower-end machines
SFX!
We added some new SFX to the game! Enjoy ๐
Fixes and Improvements
- Fixed some issues with movement where the player wouldn't be able to climb and walk through certain small objects.
- Currencies UI won't appear at the start
- Added animation when you pick up Pebbles and Cores
- Added Pebble icon to Item Shop upgrades tooltip
- There were some Mementos Upgrades that weren't working properly, fixed them!
- Cooldown Reduction, Damage Reduction, Move Speed, Max Health Increase
- Fixed controller support behaving strangely
- Improved visuals of all explosion VFX, should be lighter on the GPU and easier to see when there's too many of them
- Added a small delay to the Air Gear where you cannot activate it sequentially (some people were activating it two times by accident a lot!)
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Director's Commentary
We're so happy by the reception the game has been receiving online, thank you all for the support!
So, this update right now was a bit on the smaller size, but rest assured we've been working super hard on MAJOR features. As you saw on the new trailer there are multiple new Characters, Boss fights and even some new secret gameplay mechanics coming to the game!
Didn't see the new trailer? Check it out:
https://www.youtube.com/watch?v=jdLHfEYywac
So please stay tuned while we work on these stuff, we'll do our best to show you some more soon enough!
Cheers!
Files
Atomic Picnic: Appetizer (Early Preview)
Multiplayer Co-Op Third-person Shooter Survivors-like!
Status | In development |
Author | BitCake Studio |
Genre | Shooter |
Tags | 3D, Anime, Co-op, Multiplayer, Roguelike, Roguelite, Third Person, Third-Person Shooter |
Languages | English |
More posts
- Moving on to Atomic Picnic's Next Phase!Dec 01, 2023
- New Update is Live! New Mini Boss, AMD Crash Fix and more!Nov 18, 2023
- New Update Release v0.1.33 - Movement 2.0 and Cross Region Play!Oct 20, 2023
- Hotfix Update v0.1.32.35Oct 05, 2023
- Patch Notes v0.1.31 - A new Event for you!Sep 22, 2023
- The biggest update in Atomic Picnic's History!Sep 08, 2023
- ๐ฎ๐ฎYou wonโt believe the latest UI improvements, art and camera changes!...Jun 16, 2023
- ๐New Update!๐ THIS ONE IS ONE TO REMEMBER! ๐คApr 27, 2023
- CRAZY NEW ART on this Update! ๐ฎ๐จ Patch v0.1_24Apr 01, 2023
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